Monday, March 17, 2014

Krosmaster Board Game - The Beginning Part 1

The Beginning 

Getting in to Krosmaster Arena, the board game / core set
 

By picking this up you get two exclusive characters that have summoning abilities. 
This box contains 8 characters,  two sided game board, rule book, dice and game tokens. 6 of the 8 characters can be obtain through expansion; Which you find yourself wanting doubles of. Don't forget the  code on the rule book to unlock those figure for online play too

The Rule Book
Here a copy of the rule book as PDF, if you do not have one yet---- Krosmaster Rule Book

This rule book does a really good job explaining how game play works with tutorials set up on the pages of the rule book using the figures. 

A online tutorial is also available here Online Tutorial  

I'm not going to go deep into the rule book. They're are simple and easy to understand.
I want to talk more about the figures.

The Figures 

Before I go into talking about the characters, here few things you need know about character and team building. Just in case you didn't read the rules.

The Character Card Breakdown

The Levels and Initiative is very important to team building.

 Levels effect how many characters on your team.
You are given twelve levels to build a team with, this means you can have any combine levels characters long as equal 12 level
Characters levels as of right now range any where from 1-6

Initiative effects the order of your characters activation, and who goes first.
Your characters are activate on your turn base on their initiative order highest to lowest. 
Ties with initiatives you pick the order you want.
Also at the beginning of game teams initiative totals decide who goes first.

Now with the characters

The Box comes with these characters : 
King Of The Gobballs
Queen Of The Tofu
Bad Aboum
Anna Tommy
Bill Tell
Kassius Kaos
Oscar Kass
Lil Healey

King Of The Gobballs 


This characters is one of my favorite
He know for summoning his Gobball tokens which are 
Gobball tokens usually can survive an attack not like the Queen's Tofu. Can possible to do 2 damage with the right rolls.
The Kings move "Gobbolob" also gets a damage increase of 1, if the target is adjacent to Gobball.
With this in mind you can only summon one. 
King has the powers Armour and lock. 
Armour is nice advantage because on a defensive roll you get two dice instead of one.
Lock gives him a extra dice on a lock roll. To keep a character moving away, that are adjacent to him for some more punishment.

For being only 3 levels has the possibility of doing good damage and surviving big hits with his Armour. King is a tank for any army.

Queen Of The Tofus


Another Favorite!
The Queen is one of the best figures from this set.
She have a 4 movement points allows here to be more mobile to pick kamas.
With her Tofu summoning spell, she can place two with one turn and control the map by forcing your opponent to kill them or block there path from putting you in range of their attacks.
Here they are 
Tofus are very mobile with 5 movement points but with 0 air damage. but they do provide a bump to Queens attack "Dan To Fu" which can increase to a 4 air damage.
This makes her one of the best figure from the set of 8, especially with the power of Critical Hit this allows her to roll two dice on attack for a possible 6 damage on two attack if tofu are position.

She might be a hard hit but, her down fall, her low hp. You might want to make sure this Queen well guard because she can destroy when position right

Bad Aboum


Bad Aboum is more for tactical play. He can be very us full and very fun if you use two of them. 
You want to us his "Retreat Shot" to keep him away from you opponent range and your bomb blast radius
Now what makes him tactical is his bombs.

These bombs have a blast radius of a square around of them. That effects and damage yours and your opponents characters. When the bombs are triggering 1 water damage and -1 action point to each hit character. Also Bad Aboum Doesnt need line of fire to place  these bombs. Down fall to the bombs you need to trigger them on your turn. Most likely if you down your opponent will move away from them.

I have to say Bad Aboum is a very tactical piece and fun. This figure takes some time to figure out how to make the best of him. 

Anna Tommy


With Highest HP out of the 8, She is a tank. This figure is awesome if play right. 
First let look at here "Assault" spell.
1 Earth Damage and the switch with the targeted character. 
This is useful to bring the opponent with-in range and keeping them lock with Anna.
She also help position your characters too with this move but possible damaging them also. Her second spell "Transposition" which allows her to switch with ally. Getting you out of trouble or putting a strong hitter like The King in to do some big damage. With her high initiative she be going first during your turn
I wouldn't under estimate her because she can be very tactical.


Sorry about the long time since last post, I've been busy with life's events. Here four of the eight and will bring you the next four really soon. Feel free to comment with any content you want me to add or thoughts. 
Until next time keep Krossing.